ESports Grows A Following In Sub-Saharan Africa
Throughout the world, e-sports are taking off as an alternative to traditional video games, heightened by the steep increase in digitization that the world is currently witnessing. eSports began in the late 2000s as amateur engagements and have risen to popularity in the last decade; transitioning into professional, organized multiplayer tournaments with huge followings.
Borderless Access conducted a 15-country study to explore the sentiments of both those who view e-sports and those who participate actively in them. Today we look specifically at viewership of esports in sub-Saharan Africa.
Young working professionals set the e-sports trend
In this region, the trend toward esports is taking off as much as in other parts of the world. Interestingly, two-thirds of esports enthusiasts globally are working professionals, with this percentage being mirrored in South Africa and Nigeria. In Kenya, we see a higher incidence of students and work-seekers spending time on esports, with fewer working professionals showing an interest than in other countries.
The age group that dominates e-sports interest is the 25 to 35 group, reinforcing the demographic of young working professionals. In Kenya, we see a younger following too, with 16 to 24s comprising quite a high percentage – understandable given their higher esports following amongst students.
Puzzle games and sports video games most popular in the region
eSports usually watched after work or on weekends
Sub-Saharan viewers watch recorded events as much as they do live ones
Friends and social media are the main influences that drive people to watch e-sports. In sub-Saharan Africa, sports channels on television also inspire e-sports viewership.
eSports set to continue to grow as the world becomes more digital
As sub-Saharan Africa and the entire globe become increasingly digitized, esports has the potential to grow even further. As we have seen, online engagement has burgeoned due to lockdown, in terms of work, shopping and also entertainment.
Having explored the world of esports viewership, we will next be focussing on e-sports participation, both professional and amateur. Look out for this article on how esports players have gotten to where they are today.
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