ESports Entertainment In Developing Markets: A Study On ESports Audience Habits And Interests
The global esports industry, already on a healthy growth trajectory, has witnessed a massive surge in interest among its audience. According to one report , esports had a global audience of 398 million in 2019, which is expected to reach nearly 600 million by 2024. In the first quarter of 2021 alone, 8.8 billion hours of live streams were viewed by enthusiasts and casual audiences combined. Clearly, esports entertainment has crossed a threshold wherein brands and businesses can either treat it on par with traditional sports entertainment or lose out on the massive opportunity it presents. In this context, Borderless Access recently concluded an online study in both developed and developing esports markets among esports viewers as well as players. In this blog, we highlight key insights specific to esports viewers from South Africa, Nigeria, Kenya, India, Colombia and Argentina, which can be considered as “developing” in terms of eSports exposure in relative terms. G...